Many of you often ask questions about the D&D gaming we do in the Regnum. Most of these are at the table, but sometimes we play D&D in a chatroom or even in WoW. I’m here today to share with you the 5th Edition Charms and Blessings that are associated with each rank of the Regnum. Remember that if you are going to include these, you should run them by your Dungeon Master first.
Knights Regnum
Renown – Rank
- Benefit
0 – Initiate
1 – Squire
3 – Exalted Knight
- Charm of the Exalted (7 Charges)
- 1 Protection from Good and Evil, 3 Magic Circle, 3 Tongues
10 – Knight Acolyte
- Blessing of Magic Resistance
25 – Knight Adept
- Charm of Necrotic Resistance (3 Charges)
50 – Master Knight
- Character may Attune to and read the Book of Exalted Deeds
To regain charges on some of these charms, you must either perform the same ceremony performed on you (a recruitment tool) or you must spend at least one hour in meditation and prayer devoted to just renewing the charm. You lose all charms and blessings if you break your oaths of Knighthood.
Here is a sample Ivstin character from our Table Top Game.
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